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Jared Martin
Jozvex
Maya


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Sydney, Australia

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13 March 2009

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Floating balls
Maxwell Render, Maya, Photoshop
October 2007


   
Hehe, pretty abstract. Some guys in the Maya Rendering section of CGTalk were using this scene (well I modelled this one but it was based on a scene by <a href="http://forums.cgsociety.org/member.php?u=128738">Dagon</a> that they were using) in <a href="http://forums.cgsociety.org/showthread.php?f=87&t=190232&page=117&pp=15">this thread</a> to test exposure methods and the Mia shader etc in Mental Ray. I rendered this in Maxwell just to see what I could come up with. The walls are normal mapped.

 
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